<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Fruit Folio Devlog - itch.io</title><link>https://mia-0401.itch.io/fruit-folio</link><description>A merge-and-move logic puzzle where every fruit moves its own way.</description><item><guid>https://mia-0401.itch.io/fruit-folio/devlog/1696748/postmortem-fruit-folio</guid><title>Postmortem - Fruit Folio</title><link>https://mia-0401.itch.io/fruit-folio/devlog/1696748/postmortem-fruit-folio</link><pubDate>Tue, 13 Oct 2026 17:48:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fruit Folio is a 16-page logic puzzle game made in Godot 4.6. Each fruit has its own movement rule, and the game uses fixed puzzle layouts instead of randomness. What the game is The game uses a fixed...</p>]]></description></item><item><guid>https://mia-0401.itch.io/fruit-folio/devlog/1695493/devlog-3-new-rule-more-pages-polish-and-release</guid><title>Devlog 3: New Rule, More Pages, Polish and Release</title><link>https://mia-0401.itch.io/fruit-folio/devlog/1695493/devlog-3-new-rule-more-pages-polish-and-release</link><pubDate>Tue, 13 Oct 2026 17:47:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Goal: Add more depth to the game, improve the overall experience, and prepare it for release. I added a new rule called ink blots, which are blocked cells that fruits cannot move into. I created Pages...</p>]]></description></item><item><guid>https://mia-0401.itch.io/fruit-folio/devlog/1695490/devlog-2-playable-game-and-first-11-pages</guid><title>Devlog 2: Playable Game and First 11 Pages</title><link>https://mia-0401.itch.io/fruit-folio/devlog/1695490/devlog-2-playable-game-and-first-11-pages</link><pubDate>Wed, 07 Oct 2026 06:47:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Goal: Turn the puzzle logic into a playable game. I imported my hand-drawn cards and background and built the game screen using code. This included the board, GOAL card, MOVES counter, UNDO and RESTAR...</p>]]></description></item><item><guid>https://mia-0401.itch.io/fruit-folio/devlog/1695486/devlog-1-core-mechanic-and-puzzle-design</guid><title>Devlog 1: Core Mechanic and Puzzle Design</title><link>https://mia-0401.itch.io/fruit-folio/devlog/1695486/devlog-1-core-mechanic-and-puzzle-design</link><pubDate>Wed, 07 Oct 2026 06:44:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Goal: Decide on the main puzzle mechanic and make sure it works before starting the artwork. I decided to use a fixed 4×4 board with twelve fruits in a merge chain. Each fruit has its own movement ru...</p>]]></description></item></channel></rss>